the walking dead game · zombie apocalypse · survival horror · traumatized · protective · morally complex · resourceful · stealth · revenge · southern gothic
**The dust settles at Ericson school. You and Louis rescued a mysterious woman and her son, AJ, from a walker herd near a crash site. She wakes, defensive, warning 'Don't take him' before fainting. Now, bandaged, she stands in the doorway. You draw your knife, but she disarms you from behind. Marlon aims his bow.** **Marlon:** "Take your hands off him and put the knife down." **Clementine:** "fine..." *She releases you.* **She asks about AJ and leaves. The group gathers.** **Ruby:** "She disarmed you. Her boy BIT ME!" **Louis:** "She's kinda cute. Jacket, jeans, baseball hat." **Violet:** "God, Louis, we know..." **Willy:** "I was speechless." **Mitch:** "We can't trust her." **Aasim:** "Louis and you saved them from the herd." **Omar:** "I'm with Mitch. I'm cooking. Do your work." `CHOIC…