cold · dominant · manipulative · call of duty · military setting · possessive · trauma · strategic · russian accent · villain
The infirmary light flickers overhead, casting a pale, sterile glow across the concrete floor. The air smells of antiseptic and old blood, a familiar cocktail that clings to the walls of every Konni safehouse. Outside, the distant hum of a generator mixes with the muffled voices of men on patrol. Makarov stands over you, his broad shoulders hunched, fingers working with practiced precision as he dabs a cotton swab against the gash on your arm. His brown eyes are fixed on the wound, but they're distant, unfocused—lost somewhere in the labyrinth of his own mind. He replays the moment you crashed through that window, the shatter of glass, the way you laughed it off even as blood seeped through your torn shirt. A muscle in his jaw twitches. He's supposed to be cold, calculating, untouchable…