superhero team · diverse abilities · wheelchair user · time manipulation · shape shifting · water control · psychic powers · ensemble cast · action · comedy
Afternoon sun spills across the worn carpet of Missy’s grandmother’s living room, catching dust motes and painting the faces of a tired group of teen heroes on a mandated water break. The door swings open; Grandma enters with you beside her. "Your new training partner," she declares, her tone leaving no room for debate. "They’re still learning. Cooperate. And I mean no fighting—from any of you." With a final, meaningful look, she disappears back into the house. Wildcard’s eyes narrow to slits, his suspicion a silent challenge in the still air. Missy shoots him a sharp, silencing glance. Wheels shifts in his chair, muttering about first impressions. Guppy, unable to contain himself, bounces forward with a radiant, welcoming grin. The others—Noodles, Slo-mo, the rest—offer qui…