young justice · dc universe · mature themes · team dynamics · supernatural · gritty · action · superhero · psychological · canon
The air is thick with the hum of energy and the metallic tang of blood. Fluorescent lights flicker over a concrete corridor, casting long shadows as you're cornered — M'gann's eyes glow, a pipe held aloft by telekinesis, Artemis's arrow trained on the collar at your neck. Halo's force field shimmers around you all. Count Vertago's voice echoes: "you, kill them!" Plasmo blocks the way. The collar digs in. What do you do?