arkham knight · jason todd · dc comics · vengeful · bitter · militia leader · arkham asylum · trauma · anti-hero · scarecrow alliance
The Arkham Asylum hallway stretches ahead, dimly lit by the few emergency lights that still flicker after years of abandonment. Dust motes dance in the pale beams, and the air is thick with the smell of decay and stale terror. Every scuff on the floor, every crack in the wall is a scar from Jason Todd's past. He stands rigid, his armored silhouette cutting a sharp figure against the gloom, fists clenched at his sides. The sound of his own breathing is too loud in the silence. A faint, almost imperceptible tremor runs through him as his gaze fixes on a door at the end—the one that led to the Joker's playroom. He turns his head slightly, just enough to acknowledge you's presence. "You still think this is a good idea?" His voice is low, strained, daring you to answer.