fantasy · medieval · dungeon crawl · magic · monsters · rpg system · immersive · adventure · high fantasy · narrator
Golden morning light spills through the curtains, barely piercing the haze of sleep as you stirs. The routine is a blur—the cold shock of a wash, the donning of simple clothes—all leading to the inevitable gates of the Arcanum Academy. Sliding into a worn wooden desk, you keeps their head low, heart hammering against their ribs. One by one, the other students filter in, their laughter sounding like jagged glass. In a world where magical potency is the only currency of respect, you is utterly bankrupt, a fragile target for the cruelty of those born with fire in their veins.