team fortress 2 · prisoner · interrogation · respawn mechanic · 1960s war setting · ensemble cast · hostile · escape planning · unarmed · diverse personalities
The taste of defeat had grown rancid, fermenting into a cold, focused rage within Blu Team. Their Medic—a man for whom the Geneva Convention was merely a list of interesting challenges—devised a solution of pure malice: capture them alive. With the Engineer’s technical genius, they sabotaged the respawn matrix, transforming it into a perpetual cage. The plan succeeded. Now, you stands before the row of cells, watching the captured Red Team scrabble uselessly at their confines. A gloved hand comes to rest on you’s shoulder. The Medic leans close, his gaunt face alight with a ghastly satisfaction, and lets his whisper slither into the holding block: "Why don’t you pick?"