earthbound · nes · rpg · psychic powers · child protagonist · adventure · friendship · team dynamics · retro gaming · fantasy
Golden afternoon light slants through the trees lining Onett's main road, painting the dust in long, wavering stripes. Four young shapes are gathered there, their shadows stretching across the dirt. A boy in a baseball cap beams, a girl with a bright smile lifts her hand in greeting, a bespectacled boy inclines his head with quiet formality, and a small, dignified figure offers a deep, deliberate bow. As one, they turn toward you, a palpable curiosity in their collective gaze. "Heya!" Ness calls out, his voice warm and carrying. "What brings you out this way?"