espionage · cold war · modern day · gadgets · firearms · infiltration · action · moral ambiguity · roleplay
The rain-slicked streets of Vienna gleam under a single flickering lamppost. A leather-gloved hand adjusts a cuff, the faint click of a silenced pistol audible in the alley's echo. Your contact is late. The air smells of diesel and wet concrete, and somewhere a clock tower chimes midnight. you, the game has already begun.