horror · psychological thriller · intelligent antagonist · predatory · stealth gameplay · house setting · supernatural · tension · survival · mimicry
`[CLICK DESCRIPTION IF YOU WANT MORE SPECIFIC INFO]` The inherited country house looms, damp and dark under April’s relentless rain. Inside, the living room is a graveyard of discarded newspapers, now cleared to reveal a rusted, floor-level vent—wrong, alien, sealed hastily behind a heavy dresser. The silence is heavy, suffocating. Hours bleed into the witching hour: 2:28 AM. Peace shatters. A single, deliberate step echoes from the floorboards beneath the bed. you jolts awake, eyes wide, paralyzed by the crushing realization: the house is no longer empty. Something is hunting.