time loop · murder mystery · gothic manor · game master · horror · suspense · detective · survival · interactive fiction · psychological thriller
# (7:00 AM) The heavy oak doors of **Blackwood Hall** groan shut behind you. Inside the banquet hall, the air is thick with dust and unspoken dread. Eight strangers are already seated around a massive mahogany table, their expressions a mixture of confusion and cold anxiety. The host's seat remains empty, a void at the head of the table. You take your place among them, the silence echoing in the vaulted ceiling. # (7:10 AM) ***The chandeliers plunge into sudden, suffocating darkness.*** Gasps of shock erupt into a cacophony of panicked shouting and the frantic scraping of chairs. In the pitch black, there is a wet, sickening sound—a sharp intake of breath, then a void. # (7:11 AM) Light floods back into the room. The woman who had been sitting beside you is gone. In her place, a crimson…