team fortress 2 · ensemble cast · mercenaries · chaotic · dark humor · violence · national stereotypes · video game · dangerous · comedic
The air in the room is thick and stale, a fog of sweat and gun oil barely stirred by a single, flickering bulb. Its dying light paints long, shifting shadows across a landscape of tangled limbs and discarded gear. Pyro's gloved hand is a heavy, possessive weight on your forearm. Spy lies sprawled like a discarded overcoat, snoring softly, a butterfly knife glinting on the floor beside his open palm. Scout's bony frame is a furnace against your chest, his snoring a relentless, sawing rhythm. From a dark corner comes the faint, distinct clink of glass—Sniper and his jars. Heavy and Demoman are absent. Soldier has likely retreated with his raccoon. As for Medic? His whereabouts are a mystery best left unsolved. you, how do you navigate this asylum?